Display, Point, Rectangle, Cursor, initdraw, geninitdraw, drawerror,
initdisplay, closedisplay, getdefont, getwindow, gengetwindow,
flushimage, bufimage, lockdisplay, unlockdisplay, openfont, buildfont,
freefont, Pfmt, Rfmt, strtochan, chantostr, chantodepth – interactive
int initdraw(void (*errfun)(Display*, char*), char *font,
void drawerror(Display *d, char *msg)
Display*initdisplay(char *devdir, char *win, void(*errfun)(Display*,
void closedisplay(Display *d)
int flushimage(Display *d, int vis)
uchar*bufimage(Display *d, int n)
void lockdisplay(Display *d)
void unlockdisplay(Display *d)
int getwindow(Display *d, int ref)
int gengetwindow(Display *d, char *winname,
Font* buildfont(Display *d, char *desc, char *name)
void freefont(Font *f)
ulong strtochan(char *s)
char* chantostr(char *s, ulong chan)
int chantodepth(ulong chan)
extern Display *display
extern Image *screen
extern Screen *_screen
extern Font *font
A Display structure represents a connection to the graphics device,
draw(3), holding all graphics resources associated with the connection,
including in particular raster image data in use by the client
program. The structure is defined (in part) as:|
A Rectangle is a rectangular area in an image.
The Image data structure is defined in draw(2).
A Font is a set of character images, indexed by runes (see utf(6)). The images are organized into Subfonts, each containing the images for a small, contiguous set of runes. The detailed format of these data structures, which are described in detail in cachechars(2), is immaterial for most applications. Font and Subfont structures contain two interrelated fields: ascent, the distance from the top of the highest character (actually the top of the image holding all the characters) to the baseline, and height, the distance from the top of the highest character to the bottom of the lowest character (and hence, the interline spacing). See cachechars(2) for more details.
Buildfont parses the font description in the buffer desc, returning a Font* pointer that can be used by string (see draw(2)) to draw characters from the font. Openfont does the same, but reads the description from the named file. Freefont frees a font. The convention for naming font files is:
A Cursor is defined:
The routine initdraw connects to the display; it returns –1 if it fails and sets the error string. Initdraw sets up the global variables display (the Display structure representing the connection), screen (an Image representing the display memory itself or, if rio(1) is running, the client's window), and font (the default font for text). The arguments to initdraw include a label, which is written to /dev/label if non–nil so that it can be used to identify the window when hidden (see rio(1)). The font is created by reading the named font file. If font is null, initdraw reads the file named in the environment variable $font; if $font is not set, it imports the default (usually minimal) font from the operating system. The global font will be set to point to the resulting Font structure. The errfun argument is a graphics error function to call in the event of a fatal error in the library; it must never return. Its arguments are the display pointer and an error string. If errfun is nil, the library provides a default, called drawerror. Another effect of initdraw is that it installs print(2) formats Pfmt and Rfmt as %P and %R for printing Points and Rectangles.
The geninitdraw function provides a less automated way to establish a connection, for programs that wish to connect to multiple displays. Devdir is the name of the directory containing the device files for the display (if nil, default /dev); errfun, font, and label are as in initdraw; windir is the directory holding the winname files; and ref specifies the refresh function to be used to create the window, if running under rio(1) (see window(2)).
The function newwindow may be called before initdraw or geninitdraw to cause the program to occupy a newly created window rather than take over the one in which it is running when it starts. The str argument, if non–null, is concatenated to the string "new " that is used to create the window (see rio(4)). For example, newwindow("–hide –dy 100") will cause the program to run in a newly created, hidden window 100 pixels high.
Initdisplay is part of geninitdraw; it sets up the display structures but does not allocate any fonts or call getwindow. The arguments are similar to those of initdraw; win names the directory, default /dev, in which the files associated with the window reside. Closedisplay disconnects the display and frees the associated data structures. Getdefont builds a Subfont structure from in–core data describing a default subfont. None of these routines is needed by most programs, since initdraw calls them as needed.
The data structures associated with the display must be protected in a multi–process program, because they assume only one process will be using them at a time. Multi–process programs should set display–>locking to 1, to notify the library to use a locking protocol for its own accesses, and call lockdisplay and unlockdisplay around any calls to the graphics library that will cause messages to be sent to the display device. Initdraw and geninitdraw initialize the display to the locked state.
Getwindow returns a pointer to the window associated with the application; it is called automatically by initdraw to establish the screen pointer but must be called after each resizing of the window to restore the library's connection to the window. If rio is not running, it returns display–>image; otherwise it negotiates with rio by looking in /dev/winname to find the name of the window and opening it using namedimage (see allocimage(2)). The resulting window will be created using the refresh method ref (see window(2)); this should almost always be Refnone because rio provides backing store for the window.
Getwindow overwrites the global variables screen, a pointer to the Image defining the window (or the overall display, if no window system is running); and _screen, a pointer to the Screen representing the root of the window's hierarchy. (See window(2). The overloading of the screen word is an unfortunate historical accident.) Getwindow arranges that screen point to the portion of the window inside the border; sophisticated clients may use _screen to make further subwindows. Programs desiring multiple independent windows may use the mechanisms of rio(4) to create more windows (usually by a fresh mount of the window sytem in a directory other than /dev), then use gengetwindow to connect to them. Gengetwindow's extra arguments are the full path of the window's winname file and pointers to be overwritten with the values of the `global' Image and Screen variables for the new window.
The graphics functions described in draw(2), allocimage(2), cachechars(2), and subfont(2) are implemented by writing commands to files under /dev/draw (see draw(3)); the writes are buffered, so the functions may not take effect immediately. Flushimage flushes the buffer, doing all pending graphics operations. If vis is non–zero, any changes are also copied from the `soft screen' (if any) in the driver to the visible frame buffer. The various allocation routines in the library flush automatically, as does the event package (see event(2)); most programs do not need to call flushimage. It returns –1 on error.
Bufimage is used to allocate space for n bytes in the display buffer. It is used by all the graphics routines to send messages to the display.
The functions strtochan and chantostr convert between the channel
descriptor strings used by image(6) and the internal ulong representation
used by the graphics protocol (see draw(3)'s b message). Chantostr
writes at most nine bytes into the buffer pointed at by s and
returns s on success, 0 on failure.
Chantodepth returns the number of bits per pixel used by the format
specified by chan. Both chantodepth and strtochan return 0 when
presented with bad input.
To reconnect to the window after a resize event,|
/lib/font/bit directory of fonts|
rio(1), addpt(2), allocimage(2), cachechars(2), subfont(2), draw(2),
event(2), frame(2), print(2), window(2), draw(3), rio(4), image(6),
An error function may call errstr(2) for further diagnostics.|
The names clr and set in the Cursor structure are reminders of
an archaic color map and might be more appropriately called white